01 Beyond Nature | Mastering the Metaverse
01 Beyond Nature - Mastering the Metaverse
A Comprehensive Guide to the Virtual Realm and Its Impact on Today's World
Everything about the world of the Metaverseز
Generation Z technology series, Beyond Nature (01)
Philosophy of Metaphysics Vs. Metaverse
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(01) Beyond Nature - Mastering the Metaverse |
Introduction
The world of the metaverse is a world in which virtual characters roam, representing originally human characters, but with digital identities (Avatars), existing in imaginary communities.
These digital characters can enter the communities and interact with each other, with the ability to accomplish many life activities in the supernatural or paranormal world. the world beyond metaphysics, or an imaginary world with virtual entities; the metaverse derives its name from the meta and is now known by its contemporary name: Metaverse.
People with digital identities can enter this world without caring about the factors of space and time and interact with their communities using technical devices and tools, specially made for this purpose; They come in the form of glasses, gloves, and headsets, and are powered by artificial intelligence (AI), Virtual Reality (VR), augmented, Reality (AR), and Mixed & extended reality technologies.
This is to buy and sell virtual products, such as owning virtual assets, non-fungible tokens (NFTs) assets, and carrying out many transactions in many areas; Such as education, economics, digital marketing via the World Wide Web, providing some administrative services, playing entertainment games, and conducting some social initiatives.
And this is how the reader will be after he finishes reading this article. Knowing enough about this contemporary world and the future of the Metaverse, From today on. considering that the world of the Metaverse constitutes a revolution that threatens the nature of things in existence around us.
I will append this article with a series of articles, with the main title "Mastering the Metaverse", within the group "Generation Z technology series. Beyond Nature", starting today, in which some topics will be explained in more depth taking into consideration a comprehensive guide to the virtual world and its impact. In today's world.
Is Metaverse a real-world or just an online game?
Our approach to understanding, the Metaverse virtual world, will be based in principle on the extent of our readiness, for the change that we will bring about, in the way we think, and the extent to which we live in the worlds of the supernatural or paranormal world.
The nature of our perception of what is happening in our lives, and the nature of our feelings, when moving from natural intuitions (inductivism) of metaphysics is the second approach.
Metaphysics refers to unseen matters that are not subject to the five known sensory characteristics or some of them, that is, to the world of the metaphysics, or the world of the unseen or spiritual. The second principle is answering a set of questions about knowing and determining whether the Metaverse is a real-world or just an online game? Or what exactly?
Therefore, awareness of the correct behavioral movement, whether it is for the real-life embodied before us in existence, or it has been stripped of any emotional action, merely stopping and stagnation in its natural or imaginary world, is a matter of utmost importance in the literature of this era and must be paid attention to when anticipating the future.
I think, this matter, of changing our perspective of things around us, is the most important thing we can address in terms of Living it, or before moving on to live it knowing what the metaverse is? its nature, and its characteristics, before moving on to live it, interact with it, and delve deeper into more interesting dimensions and passion that motivate us to penetrate this world and push the reader to how to make decisions in the part. The second of our article about the world of metaphysics.
Note that our awareness of the nature of the metaverse will depend on our abilities (our talents and skills), both personal and acquired, to understand the nature of the metaverse world, considering the answer to the central question: Is the metaverse a real-world or just an online game?
Innate, inspired talents or acquired skills?
The abilities that we possess; Whatever their sources; Innate, inspiring talents, or acquired skills that have been refined with more knowledge. constitute an important factor in understanding and experiencing how to deal with things around us while expressing them more sincerely, whether they are material things, embodied and tangible, or an interpretation of intangible, sensual things, and they naturally result from, all forms of expression of our behavior and reactions in life.
This is after technology products and software application systems have become a tangible reality of tools that create life consequences from them or through them. This reality, which we currently live in, has led to the transition from the world of metaphysics to the world of metaverse, such as some new video games, and doing some business and interacting with people. Social media and others, cause some complications and changes in our lifestyle, and even imaginary repercussions, taking place in virtual reality, as it was and still is in real reality.
Therefore, the term “Metaverse” has captured great and renewed global interest, as it has circulated daily in the last few years.
Thus, the term Metaverse has become the focus of conversations and correspondence for Generation Z. because it uses a large part of Internet services. Rather, it has come to refer to more than just games and some applications, rather than just platforms for games or platforms for financial trading, stocks, and booking, airline tickets, and hotel management, and the implementation of some simple job tasks activities.
To a comprehensive vision rooted in more complex imaginary transactions within shared virtual spaces and imaginary communities, which are what are described or referred to as the worlds beyond nature and beyond the visuals, where transactions take place in or through them. For interactive adventures, sometimes combining the characteristics of tangible reality with elements of fictional identities.
Life requirements through digital solutions
All of the above has led to the implementation of a wide range of life requirements through modern digital solutions and interactive processes in various economic, social, health, commercial, educational, and many other sectors, that is, by projecting them abstractly into an intangible virtual world, carried out by characters with digital identities, which is what... Referred to as an Avatar, each avatar represents a virtual character or represents us in the virtual world.
Therefore, the metaverse is not a real world, but rather, a term that refers to a platform that operates in a parallel virtual world, in which the world of reality is integrated with the world of imagination and virtual era.
Therefore, it is a modern world that expresses one of the ambitious goals of the engines and guides that prepare outputs for anticipating the future, considering the mechanisms and effects. The expected contributions to which many modern technologies contribute or are used to create comprehensive virtual environments that simulate the real world, as metaverse communities are made available to users; Participatory dealing and interaction, in a way that goes back in the opposite direction by influencing real life.
What is the concept of metaverse?
Various researchers went on to define the metaverse as “a huge social network in virtual spaces, which includes a mixture of interactive movement between lived reality and the world of imagination, making use of artificial intelligence techniques (Intelligence) to interact with this world in real-time”.
Real, effective, and continuous, in which an unlimited number of people around the world participate, and this imaginary world provides a real integrated environment for users and a real feeling, or capabilities for real, and virtual communication in environments that are completely similar to environments in real life, hence, there are many types of transactions take place in its communities. Various matters such as communications, buying, selling, etc.).
However, if we address some of the preliminary definitions formulated by some international researchers, we will find that they have all agreed on a common general definition that it is.
((A world of paranormal, or metaphysics, in which virtual environments are integrated with the world of reality, through a connected network that includes continuous and multiple interactions of virtual people. It contains many worlds or open communities, which are based on modern technologies of devices and mechanisms that allow movement to these worlds. The devices will be mentioned later in the content of part two of this article in detail, for users to interact and deal with the world of the metaverse, through representatives of symbols from virtual characters and avatars. Avatars))
While global companies are concerned with the issue of the metaverse, focusing on the definition of the metaverse.
“A collective virtual space, created through the convergence of physical and digital reality. The metaverse is also an independent virtual economy, enabled by digital currencies and storage tools.” Virtual Assets (NFTs)) ... Gartner.
“A world that merges the physical and digital worlds, as our digital lifestyles, which were limited to mobile phone and computer screens, are gradually extending towards our physical world, reaching complete integration. This comes supported by a different set of technologies, such as augmented reality and virtual reality.” ..McKinsey & Company.
Thus, we find that the metaverse represents one of the most important results of anticipating the future, and one of the most famous future engines in the world currently, reinforced by artificial intelligence, and the most famous interactive chat applications known as CHAT-GPT. For us to be able to understand what the concept of the metaverse is and define it, or describe it accurately and simply, we must know that the metaverse has seven rules, of which we mention two.
- The first rule: There is only one metaverse world, or one interactive package, given that the targeted virtual agents are nothing but a network of unique virtual worlds that provide different services and functions, each platform being built in an environment for similar virtual communities. It is governed by the same conditions and laws as the virtual world.
- The second rule: It is a characteristic of a relationship linked to the first rule, that it is always possible to move between each other within the environment of metaverse communities. Therefore, the central idea of the metaverse, which means the arts of representing objects in the world of metaphysics, may include, soon, the ability to move from one platform to another virtually, for what this transition to an invisible third dimension may represent, it will be as much as the development in artificial intelligence.
Definition of the Metaverse
It is a virtual world beyond nature or metaphysics that people can access without caring about the time-place factor, and interact with its societies using technical devices and tools, which come in the form of glasses, gloves, and headphones, to work with virtual, augmented, combined, extended, and artificial intelligence technologies, and that For the purposes of entertaining games and conducting some transactions in many fields; Such as education, economics, and digital marketing via the World Wide Web.
Conclusion
It is a visual platform, or an interactive medium for an administrative system, that works to communicate avatars between truth and imagination.
And interconnection with existence within the world of the metaverse. or the world beyond metaphysics, the paranormal, which is called the virtual world.
In which the physical or real world is linked to a virtual/imaginary world. , through the digital systems and media available to us so far.
Accordingly, the metaverse is a world in which digital characters, Avatars, roam, exist in imaginary communities, and can enter these communities, and interact between them and each other, with the ability to carry out many life activities in the virtual world. From buying, selling, and owning transactions for virtual assets.
Therefore, it is expected that the world of the metaverse will affect many sectors shortly, such as the education sector, health care, business, investment, and financial banking sectors, the digital economy sector based on the study and analysis of giant data, in addition to the professions and jobs of the future and others.
I hope that the reader after finishing reading this article. He has become sufficiently informed about the nature of this contemporary world and the future of the metaverse, as it truly constitutes a revolution in the world of concepts, a revolution that threatens the nature of things in existence. I will append this part with a series of articles, in which some topics will be explained in more depth.
In this book, I'm providing answers to many questions related to the world of the Metaverse, and I will present the answers in the form of brief explanations, distributed along the headings of basic paragraphs, and graded according to the questions I mentioned in the introductory paragraph.